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Game Master | posted... OOC 2 on Mon 7 Feb 2005 @ 11:18 AM (US Mountain Time) |
The old OOC thread is almost full, so I created this one. BTW, we're ready for the occupants of the Roykan to act. Please post your intentions, even if you've already done so. |
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Game Master | posted... Updates on Sat 12 Feb 2005 @ 11:47 AM (US Mountain Time) |
The D20 conversion has some updates. It took me a while to bring it back up to date (since I had to restore from a backup). I added some nice things for the Rogue, too. My next planned addition is to add some ramming rules and better weapon descriptions. |
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Michael Kent | posted... Bonuses on Mon 14 Feb 2005 @ 5:35 AM (US Mountain Time) |
** EDITED February 14, 2005, 6:44 am ** Excellent. You might want to add something nice for all of the classes at each level as opposed to every other level. At least early on. Just something to keep the person wanting to stay the same class. I mean, being a pilot, I don't get any bonuses at 2nd level, do I? Let me check.. Only a +1 bonus charisma. Not bad, but for level 3, there's nothing keeping me from taking a rogue level or a techie level. IMHO, these early levels are important for development. I think the first few, you hand out decent feats or specialties. Just looking at the SW book, most classes give you something to look forward to every level. For instance, for Rocket pilot, initially, +2 for all pilot checks, but then say, every odd level, you get another +1 for pilot skill bonus, or some sort of bonus piloting feat, or something only a pilot can do. Or something else. It might be too powerful, but these are suggestions, yanno? Am I off base? What do you think, Pete? |
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Sneaky Pete | posted... Rogues on Wed 16 Feb 2005 @ 5:34 AM (US Mountain Time) |
** EDITED February 17, 2005, 1:21 pm ** [quote]Special Abilities: Gets +2 for all career skills Gets Sneak Attack +1d6 at 1st level. At every odd numered level thereafter, the bonus for a Sneak Attack goes up by 1d6. Gets Uncanny Dodge at 4th level. Gets Improved Uncanny Dodge at 4th level. Gets a special ability at 10th level and every three levels thereafter This ability may be chosen from Cripling Strike, Defensive Roll, Improved Evasion, Opportunist, or Skill Mastery. These are gamblers and information traders who play both sides against the middle. [/quote] First off, you've got them getting uncanny dodge and improved uncanny dodge on the same level. I imagine you meant to offer one at 4th and one at 8th. The one thing I bolded is your description of a rogue. You should either change that description, or add some abilities based on that. No Evasion, but an Improved Evasion? Some suggestions for an info-based rogue: +++ "Bardic Knowledge" ability (already mentioned) +++ Bonuses to gambling checks at every third or fourth level. +++ Let them select Sneak Attack tree or an Evasion-Uncanny Dodge-Improved Uncanny Dodge-Defensive Roll-Improved Evasion tree, but not both. This cuts down on their combat savvy, but gives you reason to give them other, more pertinent bonuses. +++ Every third level or so, allow them to add a new "Knowledge" skill to their list. ---- just a few suggestions. I'll look at Rocket Jock in a bit. |
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Sneaky Pete | posted... Rocket Jock on Thu 17 Feb 2005 @ 12:39 PM (US Mountain Time) |
[QUOTE] Special Abilities: For every even-numbered level a +1 adjustment to charisma involving the opposite sex and same race. Gets +2 bonus to all skills involving piloting or driving Rocket Pilots are the coolests beings in space. They can outmaneuver and outromance anyone out there, often at the same time. [/QUOTE] Well, there isn't much incentive to being a rocket jock passed 1st level either. Right away, I'd alter that Charisma bonus to include anyone who might find the rocket jock awe-inspiring, sexually appealing or otherwise look up to them. This would include members of the opposite sex, children and teenagers and any NPC classes. The rule of thumb could be that if their total NPC character levels are less than your rocket jock level, then this affects them. Other stipulations: You must be able to communicate with them, be within 30 feet and not in combat. ---- Aside from that, I think the rocket jock still needs help. Perhaps you could allow him to select from bonus feats every other level. Some suggested bonus feats: +++ Hairpin turn: Your vehicle doesn't lose velocity as it turns. You can make a 180-degree turn and move your vehicle at its full movement rate. +++ Pack Rat: You can fit 10% more cargo in your cargo bay than listed on your vehicle's statistics sheet. +++ Fuel Conserver: You've learned of ways to ration fuel aboard your vehicle without effecting its operation. By making a piloting check (DC ??) at the beginning of each journey, you can save an extra 10% of fuel. +++ Sideswipe Ram: By making a successful piloting roll, your ramming maneuver lets you continue your vehicle's move. +++ Master Navigator: By making a successful navigation roll, you can shave time off the duration of your journey. +++ Fancy Maneuvering: Once per round if you make a successful piloting check (DC 20), you can ignore one hit on your vehicle. (Essentially a re-write of the Mounted Combat feat). +++ Skill focus: Jury Rig +++ Skill focus: Repair Rocket --------- I think those, plus a few more to choose from, would be a big boost to the Rocket Jock. |
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Sneaky Pete | posted... This old thread on Thu 17 Feb 2005 @ 12:41 PM (US Mountain Time) |
Any chance you could revive the old "Rules" thread we had going. That had a bunch of other suggestions too. I don't know if those posts were saved though. |
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Game Master | posted... OOC on Fri 18 Feb 2005 @ 11:57 AM (US Mountain Time) |
Sorry. I've had a busy week in Real Life. Luckily, the game seems ot be out of my hands for the time being. I'm watching, but I'm not going out of my way to interject anything (aside from this pointless post). Oh, and I had the Rules thread stored on my computer at home, but I lost it in the big "Hard Drive Wipe of 2005." BTW, I ordered my DVD burner yesteday. It will be here soon... |
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Game Master | posted... The Game on Sun 27 Feb 2005 @ 9:02 AM (US Mountain Time) |
It appears that the game has died. If you are still checking in, please let me know that you are still here. What has changed to cause everybody to stop posting? Thanks for your input. |
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Sneaky Pete | posted... Never fear! on Sun 27 Feb 2005 @ 5:37 PM (US Mountain Time) |
I'm still here. I check up every day to see if there's any new posts. As usual, I don't want to hog the board. I guess I'm waiting for Michael Kent to post. |
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Michael Kent | posted... My bad. on Mon 28 Feb 2005 @ 6:31 AM (US Mountain Time) |
I apologize. I thought I had sent a message saying I was going on vacation. Man, I'm playing too many games if I forget where I posted and didn't. I'll hop to it. |
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Game Master | posted... My Feeling on Mon 28 Feb 2005 @ 7:33 AM (US Mountain Time) |
My feeling is that you are hogging the board only if you start making big decisions rapidly. If you want to post three times a day to roleplay, I can handle that on most weekdays. If you're the only one posting in a week's time, then I'd rather you post just to keep the momentum going! | |
Game Master | posted... Splitting Up on Mon 21 Mar 2005 @ 2:47 PM (US Mountain Time) |
I *LOVE* it when the party splits up. It makes me think, this might be the last time they ever see each other. What, with the assassins and the killer meteors... | |
Sneaky Pete | posted... Where's Sneaky Pete? on Wed 23 Mar 2005 @ 9:52 AM (US Mountain Time) |
Just a heads up: I'm going to be really busy through March 31, the end of the financial quarter for most businesses. I'll post when I have the chance, though. | |
Michael Kent | posted... Ok on Wed 23 Mar 2005 @ 11:14 AM (US Mountain Time) |
I'll be here. | |
Game Master | posted... Present Situation on Thu 24 Mar 2005 @ 6:15 AM (US Mountain Time) |
How shall we deal with the present situation? Pete and Bass are going to split from the others. | |
Michael Kent | posted... this is how we do it on Fri 25 Mar 2005 @ 9:34 AM (US Mountain Time) |
Two separate threads, I suppose. | |
Game Master | posted... Progress on Fri 15 Apr 2005 @ 5:33 PM (US Mountain Time) |
Things seem to be moving very slowly. I'd like the game to continue. If you have any problems that I can solve, please let me know. | |
Michael Kent | posted... I'm still here. on Sun 17 Apr 2005 @ 1:32 PM (US Mountain Time) |
I was waiting on you. :) | |
Sneaky Pete | posted... Heh, uhm, ahh, ... sorry! on Wed 20 Apr 2005 @ 6:30 AM (US Mountain Time) |
I was waiting ... uh ... for myself to get my lazy butt moving. Sorry, boss! | |
Game Master | posted... Sorry to hear that. on Wed 20 Apr 2005 @ 7:37 AM (US Mountain Time) |
I'm very sorry that I didn't see that post. I check every day (sometimes two or three times) and I look for the ! next to the game's name. When I don't see that, I don't check. From now on, I will go into the boards. Also, I've proposed to the board of directors a better method of checking game activity. However, I'm still at fault for the recent lapse. I'll get things moving now! |
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Game Master | posted... The evil "i". on Wed 11 May 2005 @ 2:37 PM (US Mountain Time) |
Just keeping the reaper at bay. Who's waiting on who? |
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Michael Kent | posted... There we go on Thu 12 May 2005 @ 11:01 AM (US Mountain Time) |
Maybe on you? Mike suggested they check out the scene to Pete, and that's where we're stuck. Dunno if its Pete or you. | |
Game Master | posted... Roleplaying on Thu 12 May 2005 @ 11:10 AM (US Mountain Time) |
I thought that you two (three?) were going to role play it out, but that doesn't seem to be happening. I don't want to put words into Pete's mouth, but at this rate I might have to. We'll give him another day or so, then I'll make something happen. |
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Game Master | posted... Moving on. on Wed 18 May 2005 @ 8:38 AM (US Mountain Time) |
It's sad, but we must move on... | |
Sneaky Pete | posted... I've been bad. on Wed 18 May 2005 @ 10:02 AM (US Mountain Time) |
I apologize. I've been quite addicted to "City of Heroes" lately. But the thrill of it is waning. Many apologies. |
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Michael Kent | posted... Addictions on Wed 18 May 2005 @ 10:43 AM (US Mountain Time) |
Ah, the lure of City of Heroes. I once played that game obsessively...reached level 20 and decided I had enough. I had a energy blaster named Rocket. Real cool. Now I have to fight the urge to start playing WoW like my friends are... |
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Game Master | posted... Hello on Tue 21 Jun 2005 @ 6:15 AM (US Mountain Time) |
Repelling the "i". | |
Michael Kent | posted... Hihi on Mon 27 Jun 2005 @ 8:02 AM (US Mountain Time) |
Hi, sorry. work busy. back now. :) | |
Game Master | posted... Bass on Fri 1 Jul 2005 @ 1:57 PM (US Mountain Time) |
I haven't heard from Bass in a while, either. I will shoot him e-mail to find out. Assume that he is following you until I hear something. | |
Sneaky Pete | posted... Playing on Thu 14 Jul 2005 @ 4:02 AM (US Mountain Time) |
I was just wondering, how long have we been playing now? I think it's been over a year, but I'm not sure. Anyway, I'm still having plenty of fun. I'm glad the pace hasn't been too fast. This is the longest online game I've ever played. Most I've played die out in about 2 months, including ones I've been GM. Also, I'll be away Friday through Sunday. Access to the Web will be limited at best. |
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Game Master | posted... Earliest Post on Thu 14 Jul 2005 @ 6:36 AM (US Mountain Time) |
The earliest recorded post is 19 August 2004. So, we're close. That's fine. I'll delay Pete's demise and the ensuing jamboree until Monday. |
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Michael Kent | posted... Almost a year on Fri 15 Jul 2005 @ 7:36 AM (US Mountain Time) |
Yay. Woohoo. Have we tried to find others to join us? I have a feeling we're gonna need more help for this. |
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Game Master | posted... More help on Fri 15 Jul 2005 @ 10:36 AM (US Mountain Time) |
I try every few months, but I've had mo bites since Bass. I think I'll try again very soon. You two can help, too, if you're interested. |
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Doctor Coop | posted... Intermission on Fri 22 Jul 2005 @ 10:48 AM (US Mountain Time) |
[ Does a dance... ] | |
Game Master | posted... Wikipedia on Mon 1 Aug 2005 @ 3:52 PM (US Mountain Time) |
Check the entry for XXVC at Wikipedia: http://en.wikipedia.org/wiki/Buck_Rogers_XXVC | |
Sneaky Pete | posted... Wiki-fied on Tue 2 Aug 2005 @ 6:10 AM (US Mountain Time) |
That's a pretty good summation of the game. Were you involved? | |
Game Master | posted... Wikification on Tue 2 Aug 2005 @ 6:39 AM (US Mountain Time) |
I wrote 100%, though there have been some link fixes by others. I also wrote the video game pages, too. They're linked from the bottom. | |
Game Master | posted... Luck on Mon 8 Aug 2005 @ 11:00 AM (US Mountain Time) |
So far, you guys have been very lucky to have evaded the pirates. I just want you to know this. This town isn't completely void of mercenaries, thugs, or just other random people who would gladly steal the ship from you. I'm personally glad to see an exciting roll happen. You've been noticed... |
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Game Master | posted... Other Players on Wed 17 Aug 2005 @ 1:50 PM (US Mountain Time) |
FYI, the other player that contacted me has not replied. Bass has not, either, so he is now an NPC. Brok's player has not been around, either, so I'll continue playing him as an NPC. | |
Michael Kent | posted... Sigh on Thu 18 Aug 2005 @ 5:17 AM (US Mountain Time) |
Terrible. You'd think there'd be people interested in this... | |
Michael Kent | posted... Vacation's all i ever wanted on Thu 18 Aug 2005 @ 8:49 PM (US Mountain Time) |
BTW, I'm not gonna be here for about a week. Figure till the 29th at least, so NPC me...and please don't kill me... And don't get me killed either, Pete. :) |
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Game Master | posted... The Game on Fri 19 Aug 2005 @ 6:03 AM (US Mountain Time) |
Pete, the game is yours for the next week. I'll try to keep Mike alive, but there are no promises! | |
Sneaky Pete | posted... A little time off on Tue 23 Aug 2005 @ 2:54 PM (US Mountain Time) |
Well, just so you know, I'll be away from the computer for two days this week -- Thursday & Friday. I'm venturing down to South Carolina for a job interview. (I already have a job, I'm just hunting for a better one.) |
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Sneaky Pete | posted... Hurricane Katrina on Thu 1 Sep 2005 @ 3:38 AM (US Mountain Time) |
Just an FYI -- While I'm no where near the Hurricane Katrina area, I've been swamped at work because of it. I'll get to posting ASAP. |
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Game Master | posted... Pause on Sun 16 Oct 2005 @ 2:45 PM (US Mountain Time) |
I'm sorry. Real life has caught up to me. I hope to post within the next 24 hours. Again, I'm sorry for the delay. |
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Sneaky Pete | posted... Oh on Mon 17 Oct 2005 @ 9:25 AM (US Mountain Time) |
I was wondering if i'd be stuck firing a laser cannon forever ... | |
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